________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 18:10:43
Input Data from:  dataset56.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :4
Total budget    :30000
Terror. attacks :2

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,1578
Average f[i]   :5960
Average g[i,j] :1982,60869565217
Total demand   :5710
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 231
> Selected Move:	2000	1	-1	4	6500


> New Y[]: 
	
	 2  3  4  5  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2000


> New S[]: 
	
	 1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 144
> Selected Move:	2820	1	-1	8	14000


> New Y[]: 
	
	 2  3  4  5  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2820


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 201
> Selected Move:	3420	1	-1	45	22500


> New Y[]: 
	
	 2  3  4  5  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0    >new incumb.: 3420


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 177
> Selected Move:	3860	1	-1	32	29000


> New Y[]: 
	
	 2  3  4  5  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0    >new incumb.: 3860


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 46
> Selected Move:	3900	3	4	46	27000


> New Y[]: 
	
	 2  3  4  5  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0    >new incumb.: 3900


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 50
> Selected Move:	4060	3	2	22	29300


> New Y[]: 
	
	 2  3  0  5  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0    >new incumb.: 4060


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 67
> Selected Move:	4060	4	22	8	26100


> New Y[]: 
	
	 2  3  0  5  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 28
> Selected Move:	4335	1	-1	21	30100


> New Y[]: 
	
	 2  3  0  5  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 41
> Selected Move:	4400	3	46	7	29600


> New Y[]: 
	
	 2  3  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0    >new incumb.: 4400


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 81
> Selected Move:	4400	4	8	45	28600


> New Y[]: 
	
	 2  3  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 148
> Selected Move:	4450	3	1	30	30100


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 74
> Selected Move:	4480	4	30	8	29400


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0    >new incumb.: 4480


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 109
> Selected Move:	4550	3	30	28	28400


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0    >new incumb.: 4550


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 145
> Selected Move:	4550	4	8	32	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 129
> Selected Move:	4530	4	32	22	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 171
> Selected Move:	4565	1	-1	31	35700


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 234
> Selected Move:	5030	1	-1	36	41200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 17 #######################


> Neighbours evaluated; 117
> Selected Move:	4575	2	8	-1	33700


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 18 #######################


> Neighbours evaluated; 66
> Selected Move:	4470	3	32	29	31200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  1  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 19 #######################


> Neighbours evaluated; 48
> Selected Move:	4520	3	31	26	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  1  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 20 #######################


> Neighbours evaluated; 56
> Selected Move:	4550	4	22	36	29800


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 21 #######################


> Neighbours evaluated; 84
> Selected Move:	4580	3	36	6	29900


> New Y[]: 
	
	 2  0  0  5  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0    >new incumb.: 4580


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 22 #######################


> Neighbours evaluated; 89
> Selected Move:	4560	3	6	35	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 23 #######################


> Neighbours evaluated; 61
> Selected Move:	4540	3	35	47	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 24 #######################


> Neighbours evaluated; 75
> Selected Move:	4520	3	45	8	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 25 #######################


> Neighbours evaluated; 145
> Selected Move:	4495	3	47	15	30100


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 26 #######################


> Neighbours evaluated; 123
> Selected Move:	4490	3	15	36	29800


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 27 #######################


> Neighbours evaluated; 133
> Selected Move:	4490	3	28	25	29800


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 28 #######################


> Neighbours evaluated; 133
> Selected Move:	4500	3	36	6	29900


> New Y[]: 
	
	 2  0  0  5  0  0  3  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 29 #######################


> Neighbours evaluated; 155
> Selected Move:	4470	3	25	28	29900


> New Y[]: 
	
	 2  0  0  5  0  0  3  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 30 #######################


> Neighbours evaluated; 188
> Selected Move:	4510	3	8	47	30100


> New Y[]: 
	
	 2  0  0  5  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 31 #######################


> Neighbours evaluated; 94
> Selected Move:	4510	3	6	49	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 32 #######################


> Neighbours evaluated; 79
> Selected Move:	4500	3	49	35	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  4  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 33 #######################


> Neighbours evaluated; 103
> Selected Move:	4480	4	35	47	30400


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 34 #######################


> Neighbours evaluated; 142
> Selected Move:	4520	3	35	6	30200


> New Y[]: 
	
	 2  0  0  5  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 35 #######################


> Neighbours evaluated; 175
> Selected Move:	4500	3	6	34	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 36 #######################


> Neighbours evaluated; 109
> Selected Move:	4470	3	34	49	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  4 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 37 #######################


> Neighbours evaluated; 89
> Selected Move:	4440	3	49	15	30200


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 38 #######################


> Neighbours evaluated; 120
> Selected Move:	4420	3	47	36	30400


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 39 #######################


> Neighbours evaluated; 92
> Selected Move:	4460	3	15	47	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  4  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 40 #######################


> Neighbours evaluated; 104
> Selected Move:	4410	3	47	31	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  1  1  0  4  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 41 #######################


> Neighbours evaluated; 84
> Selected Move:	4430	3	26	42	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  1  0  4  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 42 #######################


> Neighbours evaluated; 94
> Selected Move:	4440	3	28	18	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  4  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 43 #######################


> Neighbours evaluated; 73
> Selected Move:	4470	3	29	27	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 44 #######################


> Neighbours evaluated; 74
> Selected Move:	4480	3	31	16	29700


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  4  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 45 #######################


> Neighbours evaluated; 78
> Selected Move:	4500	3	36	35	29900


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  4  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 46 #######################


> Neighbours evaluated; 34
> Selected Move:	4600	3	16	8	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0    >new incumb.: 4600


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 47 #######################


> Neighbours evaluated; 113
> Selected Move:	4500	3	27	13	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  1  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 48 #######################


> Neighbours evaluated; 117
> Selected Move:	4480	3	13	29	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 49 #######################


> Neighbours evaluated; 137
> Selected Move:	4495	3	35	5	30100


> New Y[]: 
	
	 2  0  0  5  0  3  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 50 #######################


> Neighbours evaluated; 131
> Selected Move:	4530	4	5	18	29900


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 51 #######################


> Neighbours evaluated; 162
> Selected Move:	4530	4	18	22	29700


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 52 #######################


> Neighbours evaluated; 238
> Selected Move:	4520	3	21	46	30200


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 53 #######################


> Neighbours evaluated; 194
> Selected Move:	4555	3	22	30	30100


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 54 #######################


> Neighbours evaluated; 271
> Selected Move:	4620	3	42	22	30600


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 55 #######################


> Neighbours evaluated; 313
> Selected Move:	4645	3	30	45	31500


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 56 #######################


> Neighbours evaluated; 116
> Selected Move:	4580	4	8	45	31400


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 57 #######################


> Neighbours evaluated; 83
> Selected Move:	4570	3	8	35	31000


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 58 #######################


> Neighbours evaluated; 43
> Selected Move:	4560	3	5	21	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 59 #######################


> Neighbours evaluated; 81
> Selected Move:	4540	3	22	28	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 60 #######################


> Neighbours evaluated; 109
> Selected Move:	4520	3	35	30	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 61 #######################


> Neighbours evaluated; 127
> Selected Move:	4520	3	28	5	29600


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 62 #######################


> Neighbours evaluated; 126
> Selected Move:	4500	3	5	22	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 63 #######################


> Neighbours evaluated; 80
> Selected Move:	4520	3	30	47	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  3  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 64 #######################


> Neighbours evaluated; 122
> Selected Move:	4470	3	18	28	29600


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  3  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 65 #######################


> Neighbours evaluated; 156
> Selected Move:	4510	3	47	35	30000


> New Y[]: 
	
	 2  0  0  5  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 66 #######################


> Neighbours evaluated; 110
> Selected Move:	4480	3	22	5	30000


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 67 #######################


> Neighbours evaluated; 114
> Selected Move:	4490	3	35	18	29900


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 68 #######################


> Neighbours evaluated; 109
> Selected Move:	4480	3	18	49	29800


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 69 #######################


> Neighbours evaluated; 207
> Selected Move:	4535	3	46	18	30300


> New Y[]: 
	
	 2  0  0  5  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 70 #######################


> Neighbours evaluated; 137
> Selected Move:	4530	3	49	6	30400


> New Y[]: 
	
	 2  0  0  5  0  1  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 71 #######################


> Neighbours evaluated; 237
> Selected Move:	4630	3	28	22	30400


> New Y[]: 
	
	 2  0  0  5  0  1  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 72 #######################


> Neighbours evaluated; 210
> Selected Move:	4910	1	-1	8	37900


> New Y[]: 
	
	 2  0  0  5  0  1  3  1  1  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 73 #######################


> Neighbours evaluated; 223
> Selected Move:	5925	1	-1	47	46900


> New Y[]: 
	
	 2  0  0  5  0  1  3  1  1  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 74 #######################


> Neighbours evaluated; 350
> Selected Move:	5240	1	-1	32	53400


> New Y[]: 
	
	 2  0  0  5  0  1  3  1  1  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 75 #######################


> Neighbours evaluated; 48
> Selected Move:	4350	4	3	47	46000


> New Y[]: 
	
	 2  0  0  0  0  1  3  1  1  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 76 #######################


> Neighbours evaluated; 14
> Selected Move:	4080	2	8	-1	38500


> New Y[]: 
	
	 2  0  0  0  0  1  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 77 #######################


> Neighbours evaluated; 25
> Selected Move:	4400	2	32	-1	32000


> New Y[]: 
	
	 2  0  0  0  0  1  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 78 #######################


> Neighbours evaluated; 61
> Selected Move:	4430	3	45	2	30400


> New Y[]: 
	
	 2  0  4  0  0  1  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 79 #######################


> Neighbours evaluated; 130
> Selected Move:	4515	3	6	49	30300


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  3 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,3

## ITERATION 80 #######################


> Neighbours evaluated; 63
> Selected Move:	4530	4	47	49	30200


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  5 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,35

## ITERATION 81 #######################


> Neighbours evaluated; 80
> Selected Move:	4500	3	47	30	30200


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,4

## ITERATION 82 #######################


> Neighbours evaluated; 82
> Selected Move:	4530	3	22	39	29200


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,45

## ITERATION 83 #######################


> Neighbours evaluated; 118
> Selected Move:	4530	4	30	49	30000


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,5

## ITERATION 84 #######################


> Neighbours evaluated; 92
> Selected Move:	4530	3	30	45	29700


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  5  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1 
 Penalty weight for next iteration :0,55

## ITERATION 85 #######################


> Neighbours evaluated; 76
> Selected Move:	4520	3	39	27	29700


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1 
 Penalty weight for next iteration :0,6

## ITERATION 86 #######################


> Neighbours evaluated; 65
> Selected Move:	4480	3	18	28	29700


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1 
 Penalty weight for next iteration :0,65

## ITERATION 87 #######################


> Neighbours evaluated; 29
> Selected Move:	4510	3	27	13	29700


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1 
 Penalty weight for next iteration :0,6

## ITERATION 88 #######################


> Neighbours evaluated; 29
> Selected Move:	4510	3	45	8	29700


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  5  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,55

## ITERATION 89 #######################


> Neighbours evaluated; 79
> Selected Move:	4510	4	8	49	30000


> New Y[]: 
	
	 2  0  4  0  0  1  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,5

## ITERATION 90 #######################


> Neighbours evaluated; 78
> Selected Move:	4500	3	5	18	30000


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,45

## ITERATION 91 #######################


> Neighbours evaluated; 70
> Selected Move:	4530	3	13	27	30000


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,4

## ITERATION 92 #######################


> Neighbours evaluated; 43
> Selected Move:	4600	3	8	15	29700


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,35

## ITERATION 93 #######################


> Neighbours evaluated; 74
> Selected Move:	4600	4	15	49	30000


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,3

## ITERATION 94 #######################


> Neighbours evaluated; 91
> Selected Move:	4590	3	15	35	29800


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,25

## ITERATION 95 #######################


> Neighbours evaluated; 60
> Selected Move:	4590	4	35	49	29600


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,2

## ITERATION 96 #######################


> Neighbours evaluated; 124
> Selected Move:	4570	3	29	22	30600


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,15

## ITERATION 97 #######################


> Neighbours evaluated; 58
> Selected Move:	4645	3	28	42	30100


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 98 #######################


> Neighbours evaluated; 151
> Selected Move:	4630	4	35	49	30300


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  1  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 99 #######################


> Neighbours evaluated; 244
> Selected Move:	4675	3	42	15	32300


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 100 #######################


> Neighbours evaluated; 208
> Selected Move:	5020	1	-1	48	40800


> New Y[]: 
	
	 2  0  4  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  1  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 101 #######################


> Neighbours evaluated; 55
> Selected Move:	4650	4	0	48	34800


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  2  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 102 #######################


> Neighbours evaluated; 50
> Selected Move:	4540	4	2	15	30500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  2  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 103 #######################


> Neighbours evaluated; 67
> Selected Move:	4590	4	35	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,2

## ITERATION 104 #######################


> Neighbours evaluated; 79
> Selected Move:	4590	4	48	49	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,25

## ITERATION 105 #######################


> Neighbours evaluated; 77
> Selected Move:	4590	4	15	48	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 106 #######################


> Neighbours evaluated; 91
> Selected Move:	4560	4	15	49	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 107 #######################


> Neighbours evaluated; 90
> Selected Move:	4540	3	15	8	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 108 #######################


> Neighbours evaluated; 97
> Selected Move:	4540	4	8	35	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,45

## ITERATION 109 #######################


> Neighbours evaluated; 89
> Selected Move:	4570	3	35	31	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 110 #######################


> Neighbours evaluated; 82
> Selected Move:	4570	4	8	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 111 #######################


> Neighbours evaluated; 75
> Selected Move:	4570	4	8	31	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 112 #######################


> Neighbours evaluated; 75
> Selected Move:	4570	4	8	48	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,25

## ITERATION 113 #######################


> Neighbours evaluated; 98
> Selected Move:	4570	4	8	31	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,2

## ITERATION 114 #######################


> Neighbours evaluated; 88
> Selected Move:	4570	4	31	18	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 115 #######################


> Neighbours evaluated; 90
> Selected Move:	4570	4	8	18	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 116 #######################


> Neighbours evaluated; 101
> Selected Move:	4600	3	18	32	30500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 117 #######################


> Neighbours evaluated; 87
> Selected Move:	4645	4	32	48	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 118 #######################


> Neighbours evaluated; 154
> Selected Move:	4880	1	-1	15	36600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 119 #######################


> Neighbours evaluated; 87
> Selected Move:	5780	1	-1	19	45600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  0  0  1  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 120 #######################


> Neighbours evaluated; 37
> Selected Move:	7560	1	-1	17	54600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  1  0  1  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 121 #######################


> Neighbours evaluated; 82
> Selected Move:	6885	1	-1	23	63100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  1  0  1  0  1  1  1  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 122 #######################


> Neighbours evaluated; 283
> Selected Move:	5350	1	-1	5	68100


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  1  0  1  0  1  0  1  1  1  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 123 #######################


> Neighbours evaluated; 48
> Selected Move:	3745	2	19	-1	59100


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  1  0  1  0  0  0  1  1  1  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 124 #######################


> Neighbours evaluated; 38
> Selected Move:	3050	2	17	-1	50100


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  1  0  0  0  0  0  1  1  1  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,15

## ITERATION 125 #######################


> Neighbours evaluated; 40
> Selected Move:	3240	2	23	-1	41600


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 126 #######################


> Neighbours evaluated; 34
> Selected Move:	3670	2	15	-1	35100


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,25

## ITERATION 127 #######################


> Neighbours evaluated; 29
> Selected Move:	4355	2	22	-1	30100


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 128 #######################


> Neighbours evaluated; 28
> Selected Move:	4480	3	5	18	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 129 #######################


> Neighbours evaluated; 93
> Selected Move:	4570	3	32	22	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  5  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 130 #######################


> Neighbours evaluated; 71
> Selected Move:	4570	4	22	49	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,45

## ITERATION 131 #######################


> Neighbours evaluated; 81
> Selected Move:	4570	4	8	48	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  3  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,5

## ITERATION 132 #######################


> Neighbours evaluated; 65
> Selected Move:	4570	4	22	31	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,55

## ITERATION 133 #######################


> Neighbours evaluated; 68
> Selected Move:	4570	4	8	48	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,6

## ITERATION 134 #######################


> Neighbours evaluated; 79
> Selected Move:	4570	4	31	18	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  3  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,55

## ITERATION 135 #######################


> Neighbours evaluated; 67
> Selected Move:	4570	4	18	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,5

## ITERATION 136 #######################


> Neighbours evaluated; 71
> Selected Move:	4570	4	8	18	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  2  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,45

## ITERATION 137 #######################


> Neighbours evaluated; 77
> Selected Move:	4570	4	18	31	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 138 #######################


> Neighbours evaluated; 76
> Selected Move:	4570	4	8	31	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 139 #######################


> Neighbours evaluated; 117
> Selected Move:	4570	3	49	15	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  5  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 140 #######################


> Neighbours evaluated; 118
> Selected Move:	4570	4	15	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 141 #######################


> Neighbours evaluated; 141
> Selected Move:	4570	3	8	35	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 142 #######################


> Neighbours evaluated; 114
> Selected Move:	4550	4	15	48	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 143 #######################


> Neighbours evaluated; 124
> Selected Move:	4540	3	15	49	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 144 #######################


> Neighbours evaluated; 85
> Selected Move:	4540	4	31	18	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 145 #######################


> Neighbours evaluated; 89
> Selected Move:	4610	1	-1	15	36400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 146 #######################


> Neighbours evaluated; 189
> Selected Move:	5070	1	-1	38	45400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 147 #######################


> Neighbours evaluated; 97
> Selected Move:	6400	1	-1	6	54400


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 148 #######################


> Neighbours evaluated; 80
> Selected Move:	8580	1	-1	47	63400


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  1  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 149 #######################


> Neighbours evaluated; 212
> Selected Move:	7410	1	-1	17	72400


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  1  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 150 #######################


> Neighbours evaluated; 524
> Selected Move:	5400	1	-1	28	77400


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  1  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 151 #######################


> Neighbours evaluated; 142
> Selected Move:	3420	2	6	-1	68400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  1  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 152 #######################


> Neighbours evaluated; 51
> Selected Move:	2320	2	38	-1	59400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 153 #######################


> Neighbours evaluated; 30
> Selected Move:	2130	2	47	-1	50400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 154 #######################


> Neighbours evaluated; 13
> Selected Move:	2770	2	17	-1	41400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 155 #######################


> Neighbours evaluated; 14
> Selected Move:	3455	2	15	-1	34900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  1  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,3

## ITERATION 156 #######################


> Neighbours evaluated; 24
> Selected Move:	4400	2	31	-1	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 157 #######################


> Neighbours evaluated; 80
> Selected Move:	4500	3	18	15	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 158 #######################


> Neighbours evaluated; 64
> Selected Move:	4500	4	15	48	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 159 #######################


> Neighbours evaluated; 80
> Selected Move:	4500	3	48	32	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  4  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 160 #######################


> Neighbours evaluated; 93
> Selected Move:	4500	4	32	49	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  4 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 161 #######################


> Neighbours evaluated; 85
> Selected Move:	4500	4	15	49	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 162 #######################


> Neighbours evaluated; 100
> Selected Move:	4520	3	28	31	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 163 #######################


> Neighbours evaluated; 102
> Selected Move:	4500	3	35	28	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  1  2  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 164 #######################


> Neighbours evaluated; 98
> Selected Move:	4480	3	28	8	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 165 #######################


> Neighbours evaluated; 135
> Selected Move:	4520	3	49	18	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  4  0  0  3  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 166 #######################


> Neighbours evaluated; 134
> Selected Move:	4520	4	15	18	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 167 #######################


> Neighbours evaluated; 159
> Selected Move:	4545	3	32	48	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  4  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 168 #######################


> Neighbours evaluated; 119
> Selected Move:	4550	4	8	18	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  3  0  0  2  0  0  1  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 169 #######################


> Neighbours evaluated; 148
> Selected Move:	4540	4	18	31	30200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 170 #######################


> Neighbours evaluated; 169
> Selected Move:	4540	4	31	48	30300


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 171 #######################


> Neighbours evaluated; 135
> Selected Move:	4555	4	8	48	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 172 #######################


> Neighbours evaluated; 138
> Selected Move:	4540	3	31	49	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,25

## ITERATION 173 #######################


> Neighbours evaluated; 115
> Selected Move:	4540	4	8	48	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 174 #######################


> Neighbours evaluated; 110
> Selected Move:	4540	3	15	35	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 175 #######################


> Neighbours evaluated; 103
> Selected Move:	4540	4	8	48	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 176 #######################


> Neighbours evaluated; 112
> Selected Move:	4540	4	35	48	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,45

## ITERATION 177 #######################


> Neighbours evaluated; 87
> Selected Move:	4540	4	8	35	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 178 #######################


> Neighbours evaluated; 116
> Selected Move:	4540	4	48	49	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,35

## ITERATION 179 #######################


> Neighbours evaluated; 111
> Selected Move:	4540	4	8	35	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  5  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,3

## ITERATION 180 #######################


> Neighbours evaluated; 83
> Selected Move:	4540	4	35	49	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  4 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,25

## ITERATION 181 #######################


> Neighbours evaluated; 106
> Selected Move:	4520	3	49	23	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  4  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 182 #######################


> Neighbours evaluated; 135
> Selected Move:	4520	4	23	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  5  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 183 #######################


> Neighbours evaluated; 143
> Selected Move:	4510	3	23	31	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 184 #######################


> Neighbours evaluated; 170
> Selected Move:	4510	4	31	48	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 185 #######################


> Neighbours evaluated; 222
> Selected Move:	4540	3	8	15	30600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 186 #######################


> Neighbours evaluated; 242
> Selected Move:	4930	1	-1	49	38600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 187 #######################


> Neighbours evaluated; 79
> Selected Move:	5950	1	-1	38	47600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 188 #######################


> Neighbours evaluated; 57
> Selected Move:	7840	1	-1	6	56600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 189 #######################


> Neighbours evaluated; 64
> Selected Move:	10580	1	-1	47	65600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 190 #######################


> Neighbours evaluated; 94
> Selected Move:	9750	1	-1	17	74600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  2  0  1  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 191 #######################


> Neighbours evaluated; 262
> Selected Move:	8020	1	-1	19	83600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  2  0  1  1  1  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 192 #######################


> Neighbours evaluated; 530
> Selected Move:	5440	3	6	28	79600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  1  1  1  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 193 #######################


> Neighbours evaluated; 116
> Selected Move:	3310	2	19	-1	70600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  1  1  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 194 #######################


> Neighbours evaluated; 70
> Selected Move:	2100	2	38	-1	61600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  1  1  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 195 #######################


> Neighbours evaluated; 40
> Selected Move:	1800	2	47	-1	52600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  1  1  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 196 #######################


> Neighbours evaluated; 16
> Selected Move:	2330	2	17	-1	43600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 197 #######################


> Neighbours evaluated; 28
> Selected Move:	3280	2	49	-1	35600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 198 #######################


> Neighbours evaluated; 32
> Selected Move:	4140	2	18	-1	30600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 199 #######################


> Neighbours evaluated; 88
> Selected Move:	4380	3	48	49	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 200 #######################


> Neighbours evaluated; 81
> Selected Move:	4510	3	28	18	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 201 #######################


> Neighbours evaluated; 102
> Selected Move:	4540	3	15	48	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 202 #######################


> Neighbours evaluated; 63
> Selected Move:	4530	3	35	15	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,55

## ITERATION 203 #######################


> Neighbours evaluated; 89
> Selected Move:	4510	3	48	35	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 204 #######################


> Neighbours evaluated; 133
> Selected Move:	4530	3	49	38	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  5  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 205 #######################


> Neighbours evaluated; 108
> Selected Move:	4530	4	15	38	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  5  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  4  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 206 #######################


> Neighbours evaluated; 120
> Selected Move:	4530	4	15	31	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 207 #######################


> Neighbours evaluated; 98
> Selected Move:	4530	4	15	38	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  1  0  0  0  5  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 208 #######################


> Neighbours evaluated; 119
> Selected Move:	4490	4	31	22	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  5  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 209 #######################


> Neighbours evaluated; 100
> Selected Move:	4520	3	22	49	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 210 #######################


> Neighbours evaluated; 53
> Selected Move:	4580	3	15	30	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  3  1  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,25

## ITERATION 211 #######################


> Neighbours evaluated; 85
> Selected Move:	4600	3	31	5	28900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  3  0  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 212 #######################


> Neighbours evaluated; 98
> Selected Move:	4600	4	30	35	30000


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  2  0  0  0  0  3  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 213 #######################


> Neighbours evaluated; 78
> Selected Move:	4570	4	30	18	30200


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  3  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 214 #######################


> Neighbours evaluated; 73
> Selected Move:	4580	4	18	35	30200


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 215 #######################


> Neighbours evaluated; 103
> Selected Move:	4600	4	18	38	29900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 216 #######################


> Neighbours evaluated; 193
> Selected Move:	4780	1	-1	22	34900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 217 #######################


> Neighbours evaluated; 101
> Selected Move:	5625	1	-1	47	43900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  1  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 218 #######################


> Neighbours evaluated; 328
> Selected Move:	5150	1	-1	6	52900


> New Y[]: 
	
	 0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  1  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 219 #######################


> Neighbours evaluated; 121
> Selected Move:	4205	2	47	-1	43900


> New Y[]: 
	
	 0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 220 #######################


> Neighbours evaluated; 20
> Selected Move:	4040	3	6	13	38900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  4  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 221 #######################


> Neighbours evaluated; 100
> Selected Move:	4165	2	22	-1	33900


> New Y[]: 
	
	 0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  4  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,2

## ITERATION 222 #######################


> Neighbours evaluated; 49
> Selected Move:	4450	2	5	-1	28900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  4  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,25

## ITERATION 223 #######################


> Neighbours evaluated; 110
> Selected Move:	4480	3	13	31	30400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  0  0  1  0  0  1  1  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,3

## ITERATION 224 #######################


> Neighbours evaluated; 23
> Selected Move:	4580	4	18	31	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  4  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,35

## ITERATION 225 #######################


> Neighbours evaluated; 59
> Selected Move:	4560	3	31	47	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  3  0  0  0  0  0  0  0  0  4  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,4

## ITERATION 226 #######################


> Neighbours evaluated; 67
> Selected Move:	4560	4	38	47	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  3  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,45

## ITERATION 227 #######################


> Neighbours evaluated; 73
> Selected Move:	4560	4	47	49	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  4  0  0  0  0  0  0  0  0  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,5

## ITERATION 228 #######################


> Neighbours evaluated; 93
> Selected Move:	4510	3	38	8	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,45

## ITERATION 229 #######################


> Neighbours evaluated; 101
> Selected Move:	4565	3	27	46	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 230 #######################


> Neighbours evaluated; 57
> Selected Move:	4610	4	47	49	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  0  5    >new incumb.: 4610


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 231 #######################


> Neighbours evaluated; 123
> Selected Move:	4540	3	18	26	29500


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  0  5 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 232 #######################


> Neighbours evaluated; 108
> Selected Move:	4540	4	47	49	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 233 #######################


> Neighbours evaluated; 115
> Selected Move:	4530	3	30	22	28600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 234 #######################


> Neighbours evaluated; 103
> Selected Move:	4540	3	26	18	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  0  3 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 235 #######################


> Neighbours evaluated; 160
> Selected Move:	4590	3	49	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 236 #######################


> Neighbours evaluated; 115
> Selected Move:	4590	4	47	48	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 237 #######################


> Neighbours evaluated; 162
> Selected Move:	4585	4	8	48	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 238 #######################


> Neighbours evaluated; 196
> Selected Move:	4890	1	-1	45	38600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  3  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 239 #######################


> Neighbours evaluated; 70
> Selected Move:	5930	1	-1	49	46600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 240 #######################


> Neighbours evaluated; 41
> Selected Move:	7740	1	-1	38	55600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,15

## ITERATION 241 #######################


> Neighbours evaluated; 24
> Selected Move:	10440	1	-1	17	64600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 242 #######################


> Neighbours evaluated; 31
> Selected Move:	9610	1	-1	6	73600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  5  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 243 #######################


> Neighbours evaluated; 118
> Selected Move:	7895	1	-1	23	82100


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  5  0  0  0  0  0  0  0  0  1  1  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 244 #######################


> Neighbours evaluated; 455
> Selected Move:	5380	3	6	24	81100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  1  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 245 #######################


> Neighbours evaluated; 109
> Selected Move:	3225	2	17	-1	72100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 246 #######################


> Neighbours evaluated; 70
> Selected Move:	1950	2	38	-1	63100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 247 #######################


> Neighbours evaluated; 60
> Selected Move:	1470	2	23	-1	54600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 248 #######################


> Neighbours evaluated; 42
> Selected Move:	1820	2	45	-1	46100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 249 #######################


> Neighbours evaluated; 36
> Selected Move:	2865	2	24	-1	38100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 250 #######################


> Neighbours evaluated; 28
> Selected Move:	3660	2	22	-1	33100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  4  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,35

## ITERATION 251 #######################


> Neighbours evaluated; 25
> Selected Move:	4405	3	49	28	30100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 252 #######################


> Neighbours evaluated; 47
> Selected Move:	4460	3	48	22	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  5  0  0  0  0  0  0  0  0  0  1  0  0  1  4  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 253 #######################


> Neighbours evaluated; 103
> Selected Move:	4460	4	8	22	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  5  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 254 #######################


> Neighbours evaluated; 141
> Selected Move:	4490	3	28	34	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  5  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 255 #######################


> Neighbours evaluated; 98
> Selected Move:	4490	4	22	34	29000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  5  2  0  0  0  0  0  0  0  0  0  0  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 256 #######################


> Neighbours evaluated; 125
> Selected Move:	4560	3	34	45	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  5  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 257 #######################


> Neighbours evaluated; 125
> Selected Move:	4560	4	8	35	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  5  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 258 #######################


> Neighbours evaluated; 85
> Selected Move:	4560	4	35	45	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  4  1  3  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 259 #######################


> Neighbours evaluated; 125
> Selected Move:	4590	3	45	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  3  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 260 #######################


> Neighbours evaluated; 61
> Selected Move:	4590	4	35	47	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  5  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 261 #######################


> Neighbours evaluated; 83
> Selected Move:	4580	3	35	15	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  5  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 262 #######################


> Neighbours evaluated; 82
> Selected Move:	4550	3	48	35	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  1  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 263 #######################


> Neighbours evaluated; 87
> Selected Move:	4550	4	8	35	29400


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  3  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 264 #######################


> Neighbours evaluated; 114
> Selected Move:	4560	3	15	45	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  3  1  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 265 #######################


> Neighbours evaluated; 109
> Selected Move:	4560	4	8	45	29700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  4  1  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 266 #######################


> Neighbours evaluated; 125
> Selected Move:	4560	4	8	35	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  5  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 267 #######################


> Neighbours evaluated; 145
> Selected Move:	4580	3	47	48	29900


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  4  1  0  5  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 268 #######################


> Neighbours evaluated; 126
> Selected Move:	4580	4	35	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  4  1  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 269 #######################


> Neighbours evaluated; 162
> Selected Move:	4580	3	45	47	30200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  4  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 270 #######################


> Neighbours evaluated; 195
> Selected Move:	4890	1	-1	45	38700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  1  1  4  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 271 #######################


> Neighbours evaluated; 73
> Selected Move:	5935	1	-1	49	46700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 272 #######################


> Neighbours evaluated; 48
> Selected Move:	7750	1	-1	38	55700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,15

## ITERATION 273 #######################


> Neighbours evaluated; 27
> Selected Move:	10455	1	-1	17	64700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 274 #######################


> Neighbours evaluated; 35
> Selected Move:	9620	1	-1	6	73700


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  2  0  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 275 #######################


> Neighbours evaluated; 124
> Selected Move:	7900	1	-1	23	82200


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  2  0  0  0  0  0  0  0  0  1  1  0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 276 #######################


> Neighbours evaluated; 454
> Selected Move:	5380	3	6	24	81200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 277 #######################


> Neighbours evaluated; 107
> Selected Move:	3220	2	17	-1	72200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  5  0  0  1  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 278 #######################


> Neighbours evaluated; 67
> Selected Move:	1940	2	38	-1	63200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 279 #######################


> Neighbours evaluated; 54
> Selected Move:	1455	2	23	-1	54700


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  1  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 280 #######################


> Neighbours evaluated; 46
> Selected Move:	1800	2	45	-1	46200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 281 #######################


> Neighbours evaluated; 39
> Selected Move:	2840	2	24	-1	38200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 282 #######################


> Neighbours evaluated; 39
> Selected Move:	3630	2	22	-1	33200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  4  3  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1 
 Penalty weight for next iteration :0,35

## ITERATION 283 #######################


> Neighbours evaluated; 29
> Selected Move:	4370	3	49	13	29200


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  5  0  0  0  0  0  0  0  0  0  0  1  4  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 284 #######################


> Neighbours evaluated; 114
> Selected Move:	4430	3	47	32	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  5  0  0  0  0  0  0  0  0  0  0  1  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 285 #######################


> Neighbours evaluated; 99
> Selected Move:	4500	3	18	22	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  0  5  0  0  0  0  0  0  0  0  0  0  1  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 286 #######################


> Neighbours evaluated; 127
> Selected Move:	4500	4	8	32	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  2  0  0  5  0  0  0  0  0  0  0  0  0  0  1  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 287 #######################


> Neighbours evaluated; 115
> Selected Move:	4500	4	32	35	29100


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 288 #######################


> Neighbours evaluated; 161
> Selected Move:	4580	3	46	28	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 289 #######################


> Neighbours evaluated; 131
> Selected Move:	4580	4	35	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 290 #######################


> Neighbours evaluated; 91
> Selected Move:	4580	4	8	48	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  2  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 291 #######################


> Neighbours evaluated; 137
> Selected Move:	4540	3	8	45	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 292 #######################


> Neighbours evaluated; 97
> Selected Move:	4540	4	45	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  4  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 293 #######################


> Neighbours evaluated; 97
> Selected Move:	4540	4	35	48	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  4  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 294 #######################


> Neighbours evaluated; 120
> Selected Move:	4540	3	7	27	29600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  2  0  0  0  0  0  0  0  0  0  4  0  0  3  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 295 #######################


> Neighbours evaluated; 95
> Selected Move:	4540	4	35	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  4  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 296 #######################


> Neighbours evaluated; 80
> Selected Move:	4540	4	45	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 297 #######################


> Neighbours evaluated; 113
> Selected Move:	4500	3	45	8	29800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,1

## ITERATION 298 #######################


> Neighbours evaluated; 119
> Selected Move:	4500	4	8	48	30000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 299 #######################


> Neighbours evaluated; 138
> Selected Move:	4560	1	-1	7	34000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 300 #######################


> Neighbours evaluated; 196
> Selected Move:	4970	1	-1	49	42000


> New Y[]: 
	
	 0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 301 #######################


> Neighbours evaluated; 94
> Selected Move:	6150	1	-1	6	51000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 302 #######################


> Neighbours evaluated; 87
> Selected Move:	8230	1	-1	47	60000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,15

## ITERATION 303 #######################


> Neighbours evaluated; 38
> Selected Move:	11170	1	-1	38	69000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 304 #######################


> Neighbours evaluated; 49
> Selected Move:	10140	1	-1	19	78000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  0  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 305 #######################


> Neighbours evaluated; 95
> Selected Move:	8210	1	-1	24	86000


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  1  0  1  1  0  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 306 #######################


> Neighbours evaluated; 464
> Selected Move:	5470	1	-1	23	94500


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  1  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 307 #######################


> Neighbours evaluated; 105
> Selected Move:	2605	2	19	-1	85500


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  1  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 308 #######################


> Neighbours evaluated; 72
> Selected Move:	690	2	47	-1	76500


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 309 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 310 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 311 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 312 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 313 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 314 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 315 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 316 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 317 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 318 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 319 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 320 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 321 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 322 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 323 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 324 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 325 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 326 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 327 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 328 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 329 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,2

## ITERATION 330 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,25

## ITERATION 331 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,3

## ITERATION 332 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,35

## ITERATION 333 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,4

## ITERATION 334 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,45

## ITERATION 335 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,5

## ITERATION 336 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,55

## ITERATION 337 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,6

## ITERATION 338 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,65

## ITERATION 339 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,7

## ITERATION 340 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,75

## ITERATION 341 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,8

## ITERATION 342 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,85

## ITERATION 343 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,9

## ITERATION 344 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,95

## ITERATION 345 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2

## ITERATION 346 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,05

## ITERATION 347 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,1

## ITERATION 348 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,15

## ITERATION 349 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,2

## ITERATION 350 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,25

## ITERATION 351 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,3

## ITERATION 352 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,35

## ITERATION 353 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,4

## ITERATION 354 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,45

## ITERATION 355 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,5

## ITERATION 356 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,55

## ITERATION 357 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,6

## ITERATION 358 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,65

## ITERATION 359 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,7

## ITERATION 360 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,75

## ITERATION 361 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,8

## ITERATION 362 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,85

## ITERATION 363 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,9

## ITERATION 364 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,95

## ITERATION 365 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3

## ITERATION 366 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,05

## ITERATION 367 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,1

## ITERATION 368 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,15

## ITERATION 369 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,2

## ITERATION 370 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,25

## ITERATION 371 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,3

## ITERATION 372 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,35

## ITERATION 373 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,4

## ITERATION 374 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,45

## ITERATION 375 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,5

## ITERATION 376 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,55

## ITERATION 377 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,6

## ITERATION 378 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,65

## ITERATION 379 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,7

## ITERATION 380 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,75

## ITERATION 381 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,79999999999999

## ITERATION 382 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,84999999999999

## ITERATION 383 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,89999999999999

## ITERATION 384 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,94999999999999

## ITERATION 385 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,99999999999999

## ITERATION 386 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,04999999999999

## ITERATION 387 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,09999999999999

## ITERATION 388 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,14999999999999

## ITERATION 389 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,19999999999999

## ITERATION 390 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,24999999999999

## ITERATION 391 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,29999999999999

## ITERATION 392 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,34999999999999

## ITERATION 393 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,39999999999999

## ITERATION 394 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,44999999999999

## ITERATION 395 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,49999999999999

## ITERATION 396 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,54999999999999

## ITERATION 397 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,59999999999999

## ITERATION 398 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,64999999999999

## ITERATION 399 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,69999999999999

## ITERATION 400 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,74999999999999

## ITERATION 401 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,79999999999999

## ITERATION 402 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,84999999999999

## ITERATION 403 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,89999999999999

## ITERATION 404 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,94999999999999

## ITERATION 405 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,99999999999999

## ITERATION 406 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,04999999999999

## ITERATION 407 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,09999999999999

## ITERATION 408 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,14999999999999

## ITERATION 409 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,19999999999999

## ITERATION 410 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,24999999999999

## ITERATION 411 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,29999999999999

## ITERATION 412 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,34999999999999

## ITERATION 413 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,39999999999999

## ITERATION 414 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,44999999999999

## ITERATION 415 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,49999999999999

## ITERATION 416 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,54999999999999

## ITERATION 417 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,59999999999999

## ITERATION 418 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,64999999999999

## ITERATION 419 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,69999999999999

## ITERATION 420 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,74999999999999

## ITERATION 421 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,79999999999999

## ITERATION 422 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,84999999999999

## ITERATION 423 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,89999999999999

## ITERATION 424 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,94999999999999

## ITERATION 425 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,99999999999999

## ITERATION 426 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,04999999999999

## ITERATION 427 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,09999999999999

## ITERATION 428 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,14999999999999

## ITERATION 429 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,19999999999999

## ITERATION 430 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,24999999999999

## ITERATION 431 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,29999999999999

## ITERATION 432 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,34999999999999

## ITERATION 433 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,39999999999999

## ITERATION 434 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,44999999999999

## ITERATION 435 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,49999999999999

## ITERATION 436 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,54999999999999

## ITERATION 437 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,59999999999999

## ITERATION 438 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,64999999999999

## ITERATION 439 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,69999999999999

## ITERATION 440 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,74999999999998

## ITERATION 441 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,79999999999998

## ITERATION 442 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,84999999999998

## ITERATION 443 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,89999999999998

## ITERATION 444 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,94999999999998

## ITERATION 445 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,99999999999998

## ITERATION 446 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,04999999999998

## ITERATION 447 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,09999999999998

## ITERATION 448 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,14999999999998

## ITERATION 449 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,19999999999998

## ITERATION 450 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,24999999999998

## ITERATION 451 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,29999999999998

## ITERATION 452 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,34999999999998

## ITERATION 453 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,39999999999998

## ITERATION 454 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,44999999999998

## ITERATION 455 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,49999999999998

## ITERATION 456 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,54999999999998

## ITERATION 457 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,59999999999998

## ITERATION 458 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,64999999999998

## ITERATION 459 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,69999999999998

## ITERATION 460 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,74999999999998

## ITERATION 461 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,79999999999998

## ITERATION 462 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,84999999999998

## ITERATION 463 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,89999999999998

## ITERATION 464 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,94999999999998

## ITERATION 465 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,99999999999998

## ITERATION 466 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,04999999999998

## ITERATION 467 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,09999999999998

## ITERATION 468 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,14999999999998

## ITERATION 469 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,19999999999998

## ITERATION 470 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,24999999999998

## ITERATION 471 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,29999999999998

## ITERATION 472 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,34999999999999

## ITERATION 473 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,39999999999999

## ITERATION 474 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,44999999999999

## ITERATION 475 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,49999999999999

## ITERATION 476 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,54999999999999

## ITERATION 477 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,59999999999999

## ITERATION 478 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,64999999999999

## ITERATION 479 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,69999999999999

## ITERATION 480 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,74999999999999

## ITERATION 481 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,79999999999999

## ITERATION 482 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,84999999999999

## ITERATION 483 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,89999999999999

## ITERATION 484 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,94999999999999

## ITERATION 485 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,99999999999999

## ITERATION 486 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,05

## ITERATION 487 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,1

## ITERATION 488 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,15

## ITERATION 489 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,2

## ITERATION 490 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,25

## ITERATION 491 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,3

## ITERATION 492 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,35

## ITERATION 493 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,4

## ITERATION 494 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,45

## ITERATION 495 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,5

## ITERATION 496 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,55

## ITERATION 497 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,6

## ITERATION 498 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	67600


> New Y[]: 
	
	 0  0  0  0  0  0  1  1  4  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,65

## ITERATION 499 #######################


> Neighbours evaluated; 1
> Selected Move:	-80	4	8	6	68500


> New Y[]: 
	
	 0  0  0  0  0  0  4  1  1  0  0  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  1  1  0  0  0  5  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,7
________________________________________________________________

Best solution found: 4610
Run Termination time: 22.01.2010 18:24:13
Run duration: 00:13:30.0593328
________________________________________________________________
